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Rarity
Color
Type
Keyword Effects
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Spell Effects
Combat Tags
Resources
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Units
Battlefields
Energy010
012345678910
Power05
012345
Might012
0123456789101112
Showing 776 cards.
Poppy, Defender of the Meek art
Unleashed
Poppy, Defender of the Meek
178/219
Rarity: Epic
Type: Unit
Color: Order
You may spend 3 XP as an additional cost to play me. If you do, I cost :rb_energy_3: less.[Ambush] (You may play me as a [Reaction] to a battlefield where you have units.)[Tank] (I must be assigned combat damage first.)
Yordle Demacia Poppy Champion Unit
Rift Herald art
Unleashed
Rift Herald
179/219
Rarity: Epic
Type: Unit
Color: Order
When I move to a battlefield, look at the top 3 cards of your Main Deck. You may reveal a unit from among them and draw it. Recycle the rest.[Deathknell][>] Play a unit from your hand to your base, ignoring its Energy cost.
The Void
The Ruination art
Unleashed
The Ruination
180/219
Rarity: Epic
Type: Spell
Color: Order
Kill all units.
Virtuoso art
Unleashed
Virtuoso
181/219
Rarity: Rare
Type: Legend
Color: Fury, Mind
When you play a spell, if you spent :rb_energy_4: or more, you may banish it. Then, if there are four spells banished with me, put each in its trash, channel 4 runes, and draw 1.
Jhin
Curtain Call art
Unleashed
Curtain Call
182/219
Rarity: Epic
Type: Spell
Color: Fury, Mind
[Repeat] — :rb_energy_1: / :rb_rune_rainbow: / :rb_energy_1: :rb_rune_rainbow: (You may pay each additional cost to repeat this spell's effect.)Choose one you haven't already chosen —Draw 1.Deal 2 to a unit at a battlefield.Deal 3 to a unit at a base.Give a unit at a battlefield -4 :rb_might: this turn.
Jhin
Pridestalker art
Unleashed
Pridestalker
183/219
Rarity: Rare
Type: Legend
Color: Fury, Body
When you play a unit, give a unit +1 :rb_might: this turn.
Rengar
Thrill of the Hunt art
Unleashed
Thrill of the Hunt
184/219
Rarity: Epic
Type: Spell
Color: Fury, Body
[Reaction] (Play any time, even before spells and abilities resolve.)Banish a friendly unit, then its owner plays it to any battlefield, ignoring its cost.
Rengar
Bloodharbor Ripper art
Unleashed
Bloodharbor Ripper
185/219
Rarity: Rare
Type: Legend
Color: Fury, Chaos
:rb_energy_1: , :rb_exhaust: : Return a friendly unit at a battlefield to its owner's hand. Play a Gold gear token exhausted. (It has "[Reaction][>] Kill this, :rb_exhaust: : [Add] :rb_rune_rainbow: .")
Pyke
Death from Below art
Unleashed
Death from Below
186/219
Rarity: Epic
Type: Spell
Color: Fury, Chaos
Kill a unit at a battlefield. Then, if it had 3 :rb_might: or less, you may play this from your trash for :rb_rune_rainbow: .
Pyke
Piltover Enforcer art
Unleashed
Piltover Enforcer
187/219
Rarity: Rare
Type: Legend
Color: Fury, Order
When you conquer, if you assigned 3 or more excess damage, you may exhaust me to ready a unit.
Vi
Hextech Gauntlets art
Unleashed
Hextech Gauntlets
188/219
Rarity: Epic
Type: Gear
Color: Fury, Order
[Equip] :rb_energy_3: :rb_rune_rainbow: . This ability's Energy cost is reduced by the Might of the unit you choose. (Pay the cost: Attach this to a unit you control.)
Vi Equipment
Bashful Bloom art
Unleashed
Bashful Bloom
189/219
Rarity: Rare
Type: Legend
Color: Calm, Mind
:rb_energy_4: , :rb_exhaust: : Play a ready 3 :rb_might: Sprite unit token with [Temporary]. This ability costs :rb_energy_1: less for each friendly unit with [Temporary].
Lillia
Lilting Lullaby art
Unleashed
Lilting Lullaby
190/219
Rarity: Epic
Type: Spell
Color: Calm, Mind
[Reaction] (Play any time, even before spells and abilities resolve.)Counter a spell. Its controller can't play spells this turn.
Lillia
Wuju Master art
Unleashed
Wuju Master
191/219
Rarity: Rare
Type: Legend
Color: Calm, Body
[Level 6][>] Your units have +1 :rb_might: . (While you have 6+ XP, get the effect.)[Level 11][>] Your units enter ready.
Master Yi
Alpha Strike art
Unleashed
Alpha Strike
192/219
Rarity: Epic
Type: Spell
Color: Calm, Body
[Action] (Play on your turn or in showdowns.)Choose a friendly unit. It deals damage equal to its Might split among enemy units at battlefields. Then for each unit this kills, do this: Gain 1 XP.
Master Yi
Gloomist art
Unleashed
Gloomist
193/219
Rarity: Rare
Type: Legend
Color: Calm, Chaos
When you or an ally hold, you may exhaust me to draw 1.
Vex
Shadow art
Unleashed
Shadow
194/219
Rarity: Epic
Type: Unit
Color: Calm, Chaos
If you play me to a battlefield, I enter ready.[Action][>] :rb_energy_1: :rb_rune_rainbow: , :rb_exhaust: : [Stun] an enemy unit attacking here. (It doesn't deal combat damage this turn.)
Vex Shadow Isles
Green Father art
Unleashed
Green Father
195/219
Rarity: Rare
Type: Legend
Color: Calm, Order
When you conquer or hold, you may exhaust me to replace that battlefield with a Brush battlefield token. (Bird, Cat, Dog, Poro, and Ivern units have +1 :rb_might: in Brush. It can be swapped back when scored.)
Ivern
Daisy! art
Unleashed
Daisy!
196/219
Rarity: Epic
Type: Unit
Color: Calm, Order
I enter ready.Reduce my cost by :rb_energy_1: for each of the following tags among your units — Bird, Cat, Dog, and Poro.When I attack while your units have all 4 tags, [Stun] an enemy unit here. (It doesn't deal combat damage this turn.)
Ivern Ionia
Scorn of the Moon art
Unleashed
Scorn of the Moon
197/219
Rarity: Rare
Type: Legend
Color: Mind, Chaos
[Reaction][>] :rb_exhaust: : [Add] :rb_energy_1: . Spend this Energy only during showdowns. (Abilities that add resources can't be reacted to.)
Diana
Moonfall art
Unleashed
Moonfall
198/219
Rarity: Epic
Type: Spell
Color: Mind, Chaos
[Action] (Play on your turn or in showdowns.)Choose a battlefield where you have units. You may move up to one enemy unit to that battlefield. Then give enemy units there -2 :rb_might: this turn.
Diana
Deceiver art
Unleashed
Deceiver
199/219
Rarity: Rare
Type: Legend
Color: Mind, Order
When you conquer or hold, you may discard 1 and exhaust me to play a ready Reflection unit token there. It becomes a copy of another unit there. Give it [Temporary].
LeBlanc
Mirror Image art
Unleashed
Mirror Image
200/219
Rarity: Epic
Type: Spell
Color: Mind, Order
Choose a unit. Play a ready Reflection unit token to your base. It becomes a copy of that unit. Give it [Temporary]. (Kill it at the start of its controller's Beginning Phase, before scoring.)
LeBlanc
Voidreaver art
Unleashed
Voidreaver
201/219
Rarity: Rare
Type: Legend
Color: Body, Chaos
When you win a combat, gain 1 XP.Spend 1 XP, :rb_exhaust: : [Buff] a unit.Spend 2 XP, :rb_exhaust: : Move an exhausted friendly unit from a battlefield to its base.
Kha'Zix
Void Assault art
Unleashed
Void Assault
202/219
Rarity: Epic
Type: Spell
Color: Body, Chaos
Move a friendly unit, then move an enemy unit. (If they both move to a battlefield you don't control, you're the attacker.)
Kha'Zix
Keeper of the Hammer art
Unleashed
Keeper of the Hammer
203/219
Rarity: Rare
Type: Legend
Color: Body, Order
When you hold, gain 1 XP.Spend 3 XP, :rb_exhaust: : Draw 1.
Poppy
Keeper's Verdict art
Unleashed
Keeper's Verdict
204/219
Rarity: Epic
Type: Spell
Color: Body, Order
[Action] (Play on your turn or in showdowns.)Choose an enemy unit at a battlefield. Its owner places it on the top or bottom of their Main Deck.
Poppy
Abandoned Hall art
Unleashed
Abandoned Hall
205/219
Rarity: Uncommon
Type: Battlefield
Color: Colorless
When a player plays a spell, they may give a unit they control here +1 :rb_might: this turn.
Altar of Blood art
Unleashed
Altar of Blood
206/219
Rarity: Uncommon
Type: Battlefield
Color: Colorless
If a unit here would die during combat, its controller may pay :rb_rune_rainbow: :rb_rune_rainbow: :rb_rune_rainbow: to heal it, exhaust it, and recall it instead.
Amateur Recital art
Unleashed
Amateur Recital
207/219
Rarity: Uncommon
Type: Battlefield
Color: Colorless
When you hold here, you may move a unit at a battlefield to its base.
Black Flame Altar art
Unleashed
Black Flame Altar
208/219
Rarity: Uncommon
Type: Battlefield
Color: Colorless
Units here with [Temporary] have [Shield]. (+1 :rb_might: while they're defenders.)
Dusk Rose Lab art
Unleashed
Dusk Rose Lab
209/219
Rarity: Uncommon
Type: Battlefield
Color: Colorless
At the start of your Beginning Phase, you may kill a unit you control here to draw 1. (This happens before scoring.)
Forbidding Waste art
Unleashed
Forbidding Waste
210/219
Rarity: Uncommon
Type: Battlefield
Color: Colorless
While a unit here is defending alone, it has -2 :rb_might: . (It's alone if there are no other friendly units here.)
Forgotten Library art
Unleashed
Forgotten Library
211/219
Rarity: Uncommon
Type: Battlefield
Color: Colorless
While you control this battlefield, when you play a spell, if you spent :rb_energy_4: or more, [Predict]. (Look at the top card of your Main Deck. You may recycle it.)
Frozen Fortress art
Unleashed
Frozen Fortress
212/219
Rarity: Uncommon
Type: Battlefield
Color: Colorless
At the start of each player's Beginning Phase, deal 1 to each unit here. (This happens before scoring.)
Gardens of Becoming art
Unleashed
Gardens of Becoming
213/219
Rarity: Uncommon
Type: Battlefield
Color: Colorless
Units here have " :rb_exhaust: : Gain 1 XP."
Ripper's Bay art
Unleashed
Ripper's Bay
214/219
Rarity: Uncommon
Type: Battlefield
Color: Colorless
When a unit here is returned to a player's hand, that player may pay :rb_energy_1: to channel 1 rune exhausted.
Star Spring art
Unleashed
Star Spring
215/219
Rarity: Uncommon
Type: Battlefield
Color: Colorless
The first time a player plays a non-token unit here each turn, they may move another unit they control here to its base.
The Academy art
Unleashed
The Academy
216/219
Rarity: Uncommon
Type: Battlefield
Color: Colorless
When you hold here, give your next spell this turn [Repeat] equal to its base cost. (You may pay the additional cost to repeat the spell's effect.)
Trapping Grounds art
Unleashed
Trapping Grounds
217/219
Rarity: Uncommon
Type: Battlefield
Color: Colorless
When you conquer here, if you assigned 3 or more excess damage, play a 1 :rb_might: Bird unit token with [Deflect].
Valley of Idols art
Unleashed
Valley of Idols
218/219
Rarity: Uncommon
Type: Battlefield
Color: Colorless
When a player plays a unit here, they may pay :rb_energy_1: to [Buff] it. (Give it a +1 :rb_might: buff if it doesn't have one.)
Vaults of Helia art
Unleashed
Vaults of Helia
219/219
Rarity: Uncommon
Type: Battlefield
Color: Colorless
When you hold here, your non-token units cost :rb_energy_1: more to play this turn.
Fae
No image
Unleashed
Fury Rune
R01
Rarity: Common
Type: Rune
Color: Fury
No image
Unleashed
Calm Rune
R02
Rarity: Common
Type: Rune
Color: Fury
No image
Unleashed
Mind Rune
R03
Rarity: Common
Type: Rune
Color: Fury
No image
Unleashed
Body Rune
R04
Rarity: Common
Type: Rune
Color: Fury
No image
Unleashed
Chaos Rune
R05
Rarity: Common
Type: Rune
Color: Fury
No image
Unleashed
Order Rune
R06
Rarity: Common
Type: Rune
Color: Fury
Baron Pit art
Unleashed
Baron Pit
T01
Rarity: Common
Type: Token
Color: Colorless
Bird art
Unleashed
Bird
T02
Rarity: Common
Type: Token
Color: Colorless
Bird
Brush art
Unleashed
Brush
T03
Rarity: Common
Type: Token
Color: Colorless
No image
Unleashed
Buff
T04
Rarity: Common
Type: Token
Color: Colorless
Gold art
Unleashed
Gold
T05
Rarity: Common
Type: Token
Color: Colorless
Reflection art
Unleashed
Reflection
T06
Rarity: Common
Type: Token
Color: Colorless
Sprite art
Unleashed
Sprite
T07
Rarity: Common
Type: Token
Color: Colorless
Fae
No image
Unleashed
XP Counter
T08
Rarity: Common
Type: Token
Color: Colorless