Card Browser
Showing 776 cards.
Unleashed
Poppy, Defender of the Meek
178/219
Rarity: Epic
Type: Unit
Color: Order
You may spend 3 XP as an additional cost to play me. If you do, I cost
less.[Ambush] (You may play me as a [Reaction] to a battlefield where you have units.)[Tank] (I must be assigned combat damage first.)
less.[Ambush] (You may play me as a [Reaction] to a battlefield where you have units.)[Tank] (I must be assigned combat damage first.)
Yordle
Demacia
Poppy
Champion Unit
Unleashed
Rift Herald
179/219
Rarity: Epic
Type: Unit
Color: Order
When I move to a battlefield, look at the top 3 cards of your Main Deck. You may reveal a unit from among them and draw it. Recycle the rest.[Deathknell][>] Play a unit from your hand to your base, ignoring its Energy cost.
The Void
Unleashed
Virtuoso
181/219
Rarity: Rare
Type: Legend
Color: Fury, Mind
When you play a spell, if you spent
or more, you may banish it. Then, if there are four spells banished with me, put each in its trash, channel 4 runes, and draw 1.
or more, you may banish it. Then, if there are four spells banished with me, put each in its trash, channel 4 runes, and draw 1.
Jhin
Unleashed
Curtain Call
182/219
Rarity: Epic
Type: Spell
Color: Fury, Mind
[Repeat] —
/
/
(You may pay each additional cost to repeat this spell's effect.)Choose one you haven't already chosen —Draw 1.Deal 2 to a unit at a battlefield.Deal 3 to a unit at a base.Give a unit at a battlefield -4
this turn.
/
/
(You may pay each additional cost to repeat this spell's effect.)Choose one you haven't already chosen —Draw 1.Deal 2 to a unit at a battlefield.Deal 3 to a unit at a base.Give a unit at a battlefield -4
Jhin
Unleashed
Pridestalker
183/219
Rarity: Rare
Type: Legend
Color: Fury, Body
When you play a unit, give a unit +1
this turn.
Rengar
Unleashed
Thrill of the Hunt
184/219
Rarity: Epic
Type: Spell
Color: Fury, Body
[Reaction] (Play any time, even before spells and abilities resolve.)Banish a friendly unit, then its owner plays it to any battlefield, ignoring its cost.
Rengar
Unleashed
Bloodharbor Ripper
185/219
Rarity: Rare
Type: Legend
Color: Fury, Chaos
,
: Return a friendly unit at a battlefield to its owner's hand. Play a Gold gear token exhausted. (It has "[Reaction][>] Kill this,
: [Add]
.")
Pyke
Unleashed
Death from Below
186/219
Rarity: Epic
Type: Spell
Color: Fury, Chaos
Kill a unit at a battlefield. Then, if it had 3
or less, you may play this from your trash for
.
.
Pyke
Unleashed
Piltover Enforcer
187/219
Rarity: Rare
Type: Legend
Color: Fury, Order
When you conquer, if you assigned 3 or more excess damage, you may exhaust me to ready a unit.
Vi
Unleashed
Hextech Gauntlets
188/219
Rarity: Epic
Type: Gear
Color: Fury, Order
[Equip]
. This ability's Energy cost is reduced by the Might of the unit you choose. (Pay the cost: Attach this to a unit you control.)
. This ability's Energy cost is reduced by the Might of the unit you choose. (Pay the cost: Attach this to a unit you control.)
Vi
Equipment
Unleashed
Bashful Bloom
189/219
Rarity: Rare
Type: Legend
Color: Calm, Mind
,
: Play a ready 3
less for each friendly unit with [Temporary].
Lillia
Unleashed
Lilting Lullaby
190/219
Rarity: Epic
Type: Spell
Color: Calm, Mind
[Reaction] (Play any time, even before spells and abilities resolve.)Counter a spell. Its controller can't play spells this turn.
Lillia
Unleashed
Wuju Master
191/219
Rarity: Rare
Type: Legend
Color: Calm, Body
[Level 6][>] Your units have +1
. (While you have 6+ XP, get the effect.)[Level 11][>] Your units enter ready.
Master Yi
Unleashed
Alpha Strike
192/219
Rarity: Epic
Type: Spell
Color: Calm, Body
[Action] (Play on your turn or in showdowns.)Choose a friendly unit. It deals damage equal to its Might split among enemy units at battlefields. Then for each unit this kills, do this: Gain 1 XP.
Master Yi
Unleashed
Gloomist
193/219
Rarity: Rare
Type: Legend
Color: Calm, Chaos
When you or an ally hold, you may exhaust me to draw 1.
Vex
Unleashed
Shadow
194/219
Rarity: Epic
Type: Unit
Color: Calm, Chaos
If you play me to a battlefield, I enter ready.[Action][>]
,
: [Stun] an enemy unit attacking here. (It doesn't deal combat damage this turn.)
,
: [Stun] an enemy unit attacking here. (It doesn't deal combat damage this turn.)
Vex
Shadow Isles
Unleashed
Green Father
195/219
Rarity: Rare
Type: Legend
Color: Calm, Order
When you conquer or hold, you may exhaust me to replace that battlefield with a Brush battlefield token. (Bird, Cat, Dog, Poro, and Ivern units have +1
in Brush. It can be swapped back when scored.)
Ivern
Unleashed
Daisy!
196/219
Rarity: Epic
Type: Unit
Color: Calm, Order
I enter ready.Reduce my cost by
for each of the following tags among your units — Bird, Cat, Dog, and Poro.When I attack while your units have all 4 tags, [Stun] an enemy unit here. (It doesn't deal combat damage this turn.)
for each of the following tags among your units — Bird, Cat, Dog, and Poro.When I attack while your units have all 4 tags, [Stun] an enemy unit here. (It doesn't deal combat damage this turn.)
Ivern
Ionia
Unleashed
Scorn of the Moon
197/219
Rarity: Rare
Type: Legend
Color: Mind, Chaos
[Reaction][>]
: [Add]
. Spend this Energy only during showdowns. (Abilities that add resources can't be reacted to.)
: [Add]
. Spend this Energy only during showdowns. (Abilities that add resources can't be reacted to.)
Diana
Unleashed
Moonfall
198/219
Rarity: Epic
Type: Spell
Color: Mind, Chaos
[Action] (Play on your turn or in showdowns.)Choose a battlefield where you have units. You may move up to one enemy unit to that battlefield. Then give enemy units there -2
this turn.
Diana
Unleashed
Deceiver
199/219
Rarity: Rare
Type: Legend
Color: Mind, Order
When you conquer or hold, you may discard 1 and exhaust me to play a ready Reflection unit token there. It becomes a copy of another unit there. Give it [Temporary].
LeBlanc
Unleashed
Mirror Image
200/219
Rarity: Epic
Type: Spell
Color: Mind, Order
Choose a unit. Play a ready Reflection unit token to your base. It becomes a copy of that unit. Give it [Temporary]. (Kill it at the start of its controller's Beginning Phase, before scoring.)
LeBlanc
Unleashed
Voidreaver
201/219
Rarity: Rare
Type: Legend
Color: Body, Chaos
When you win a combat, gain 1 XP.Spend 1 XP,
: [Buff] a unit.Spend 2 XP,
: Move an exhausted friendly unit from a battlefield to its base.
: [Buff] a unit.Spend 2 XP,
: Move an exhausted friendly unit from a battlefield to its base.
Kha'Zix
Unleashed
Void Assault
202/219
Rarity: Epic
Type: Spell
Color: Body, Chaos
Move a friendly unit, then move an enemy unit. (If they both move to a battlefield you don't control, you're the attacker.)
Kha'Zix
Unleashed
Keeper of the Hammer
203/219
Rarity: Rare
Type: Legend
Color: Body, Order
When you hold, gain 1 XP.Spend 3 XP,
: Draw 1.
: Draw 1.
Poppy
Unleashed
Keeper's Verdict
204/219
Rarity: Epic
Type: Spell
Color: Body, Order
[Action] (Play on your turn or in showdowns.)Choose an enemy unit at a battlefield. Its owner places it on the top or bottom of their Main Deck.
Poppy
Unleashed
Abandoned Hall
205/219
Rarity: Uncommon
Type: Battlefield
Color: Colorless
When a player plays a spell, they may give a unit they control here +1
this turn.
Unleashed
Altar of Blood
206/219
Rarity: Uncommon
Type: Battlefield
Color: Colorless
If a unit here would die during combat, its controller may pay
to heal it, exhaust it, and recall it instead.
to heal it, exhaust it, and recall it instead.
Unleashed
Amateur Recital
207/219
Rarity: Uncommon
Type: Battlefield
Color: Colorless
When you hold here, you may move a unit at a battlefield to its base.
Unleashed
Black Flame Altar
208/219
Rarity: Uncommon
Type: Battlefield
Color: Colorless
Units here with [Temporary] have [Shield]. (+1
while they're defenders.)
Unleashed
Dusk Rose Lab
209/219
Rarity: Uncommon
Type: Battlefield
Color: Colorless
At the start of your Beginning Phase, you may kill a unit you control here to draw 1. (This happens before scoring.)
Unleashed
Forbidding Waste
210/219
Rarity: Uncommon
Type: Battlefield
Color: Colorless
While a unit here is defending alone, it has -2
. (It's alone if there are no other friendly units here.)
Unleashed
Forgotten Library
211/219
Rarity: Uncommon
Type: Battlefield
Color: Colorless
While you control this battlefield, when you play a spell, if you spent
or more, [Predict]. (Look at the top card of your Main Deck. You may recycle it.)
or more, [Predict]. (Look at the top card of your Main Deck. You may recycle it.)
Unleashed
Frozen Fortress
212/219
Rarity: Uncommon
Type: Battlefield
Color: Colorless
At the start of each player's Beginning Phase, deal 1 to each unit here. (This happens before scoring.)
Unleashed
Gardens of Becoming
213/219
Rarity: Uncommon
Type: Battlefield
Color: Colorless
Units here have "
: Gain 1 XP."
: Gain 1 XP."
Unleashed
Ripper's Bay
214/219
Rarity: Uncommon
Type: Battlefield
Color: Colorless
When a unit here is returned to a player's hand, that player may pay
to channel 1 rune exhausted.
to channel 1 rune exhausted.
Unleashed
Star Spring
215/219
Rarity: Uncommon
Type: Battlefield
Color: Colorless
The first time a player plays a non-token unit here each turn, they may move another unit they control here to its base.
Unleashed
The Academy
216/219
Rarity: Uncommon
Type: Battlefield
Color: Colorless
When you hold here, give your next spell this turn [Repeat] equal to its base cost. (You may pay the additional cost to repeat the spell's effect.)
Unleashed
Trapping Grounds
217/219
Rarity: Uncommon
Type: Battlefield
Color: Colorless
When you conquer here, if you assigned 3 or more excess damage, play a 1
Bird unit token with [Deflect].
Unleashed
Valley of Idols
218/219
Rarity: Uncommon
Type: Battlefield
Color: Colorless
When a player plays a unit here, they may pay
to [Buff] it. (Give it a +1
buff if it doesn't have one.)
to [Buff] it. (Give it a +1
Unleashed
Vaults of Helia
219/219
Rarity: Uncommon
Type: Battlefield
Color: Colorless
When you hold here, your non-token units cost
more to play this turn.
more to play this turn.
Fae
No image
No image
No image
No image
No image
No image
No image
No image