Card Browser
Showing 776 cards.
Spiritforged
Stellacorn Herder
048/221
Rarity: Uncommon
Type: Unit
Color: Calm
When I move, draw 1.
Mount Targon
Spiritforged
Aphelios, Exalted
049/221
Rarity: Rare
Type: Unit
Color: Calm
When you attach an Equipment to me, choose one that hasn't been chosen this turn —Ready 2 runes.Channel 1 rune exhausted.Buff a friendly unit.
Aphelios
Mount Targon
Champion Unit
Spiritforged
Azir, Ascendant
050/221
Rarity: Rare
Type: Unit
Color: Calm
: [Action] — Choose a unit you control. Move me to its location and it to my original location. If it's equipped, you may attach one of its Equipment to me. Use only once per turn.
Bird
Azir
Shurima
Champion Unit
Spiritforged
Guardian Angel
051/221
Rarity: Rare
Type: Gear
Color: Calm
[Equip]
(
: Attach this to a unit you control.)
(
: Attach this to a unit you control.)
Equipment
Spiritforged
Heart of Dark Ice
052/221
Rarity: Rare
Type: Gear
Color: Calm
: Give a unit +3
Spiritforged
Janna, Savior
053/221
Rarity: Rare
Type: Unit
Color: Calm
[Reaction] (Play any time, even before spells and abilities resolve, including to a battlefield you control.)When you play me, heal your units here, then move up to one enemy unit from here to its base.
Janna
Zaun
Champion Unit
Spiritforged
Jax, Unmatched
054/221
Rarity: Rare
Type: Unit
Color: Calm
[Deflect] (Opponents must pay
to choose me with a spell or ability.)Your Equipment everywhere have [Quick-Draw]. (Each gains [Reaction]. When you play it, attach it to a unit you control.)
to choose me with a spell or ability.)Your Equipment everywhere have [Quick-Draw]. (Each gains [Reaction]. When you play it, attach it to a unit you control.)
Jax
Icathia
Champion Unit
Spiritforged
Needlessly Large Yordle
055/221
Rarity: Rare
Type: Unit
Color: Calm
[Shield 5] (+5
while I'm a defender.)[Tank] (I must be assigned combat damage first.)I cost
less for each point you scored from holding this turn.
less for each point you scored from holding this turn.
Yordle
Bandle City
Spiritforged
Sterak's Gage
056/221
Rarity: Rare
Type: Gear
Color: Calm
[Quick-Draw] (This has [Reaction]. When you play it, attach it to a unit you control.)[Equip]
(
: Attach this to a unit you control.)
(
: Attach this to a unit you control.)
Equipment
Spiritforged
Irelia, Fervent
057/221
Rarity: Epic
Type: Unit
Color: Calm
[Deflect] (Opponents must pay
to choose me with a spell or ability.)When you choose or ready me, give me +1
this turn.
to choose me with a spell or ability.)When you choose or ready me, give me +1
Irelia
Ionia
Champion Unit
Spiritforged
Ornn, Blacksmith
058/221
Rarity: Epic
Type: Unit
Color: Calm
When you play me or when I hold, look at the top 4 cards of your Main Deck. You may reveal a gear from among them and draw it. Then recycle the rest.
Ornn
Freljord
Champion Unit
Spiritforged
Svellsongur
059/221
Rarity: Epic
Type: Gear
Color: Calm
[Equip]
(
: Attach this to a unit you control.)As this is attached to a unit, copy that unit's text to this Equipment's effect text for as long as this is attached to it.
(
: Attach this to a unit you control.)As this is attached to a unit, copy that unit's text to this Equipment's effect text for as long as this is attached to it.
Equipment
Spiritforged
Tianna Crownguard
060/221
Rarity: Epic
Type: Unit
Color: Calm
[Deflect] (Opponents must pay
to choose me with a spell or ability.)While I'm at a battlefield, opponents can't gain points.
to choose me with a spell or ability.)While I'm at a battlefield, opponents can't gain points.
Elite
Demacia
Spiritforged
Aspiring Engineer
061/221
Rarity: Common
Type: Unit
Color: Mind
When you play me, return a gear from your trash to your hand.
Piltover
Spiritforged
Bubble Bot
062/221
Rarity: Common
Type: Unit
Color: Mind
When you play me, ready another friendly Mech.
Mech
Yordle
Bandle City
Spiritforged
Chemtech Cask
063/221
Rarity: Common
Type: Gear
Color: Mind
When you play a spell on an opponent's turn, you may exhaust me to play a Gold gear token exhausted.
Spiritforged
Cloth Armor
064/221
Rarity: Common
Type: Gear
Color: Mind
[Quick-Draw] (This has [Reaction]. When you play it, attach it to a unit you control.)[Equip]
(
: Attach this to a unit you control.)
(
: Attach this to a unit you control.)
Equipment
Spiritforged
Forecaster
065/221
Rarity: Common
Type: Unit
Color: Mind
Your Mechs have [Vision]. (When you play us, look at the top card of your Main Deck. You may recycle it.)
Mech
Yordle
Bandle City
Spiritforged
Frigid Touch
066/221
Rarity: Common
Type: Spell
Color: Mind
[Reaction] (Play any time, even before spells and abilities resolve.)[Repeat]
(You may pay the additional cost to repeat this spell's effect.)Give a unit -2
this turn.
(You may pay the additional cost to repeat this spell's effect.)Give a unit -2
Spiritforged
Frostcoat Cub
067/221
Rarity: Common
Type: Unit
Color: Mind
You may pay
as an additional cost to play me.When you play me, if you paid the additional cost, give a unit -2
this turn.
as an additional cost to play me.When you play me, if you paid the additional cost, give a unit -2
Dog
Freljord
Spiritforged
Gearhead
068/221
Rarity: Common
Type: Unit
Color: Mind
[Accelerate] (You may pay
as an additional cost to have me enter ready.)Each Equipment attached to me gives double its base Might bonus.
as an additional cost to have me enter ready.)Each Equipment attached to me gives double its base Might bonus.
Zaun
Spiritforged
Plundering Poro
069/221
Rarity: Common
Type: Unit
Color: Mind
When I conquer, play a Gold gear token exhausted.
Poro
Pirate
Bilgewater
Spiritforged
Wages of Pain
070/221
Rarity: Common
Type: Spell
Color: Mind
[Hidden] (Hide now for
to react with later for
.)[Action] (Play on your turn or in showdowns.)Deal 3 to a unit at a battlefield. Play a Gold gear token exhausted.
to react with later for
.)[Action] (Play on your turn or in showdowns.)Deal 3 to a unit at a battlefield. Play a Gold gear token exhausted.
Spiritforged
Breakneck Mech
071/221
Rarity: Uncommon
Type: Unit
Color: Mind
Your Mechs have [Deflect] and [Ganking]. (Opponents must pay
to choose us with a spell or ability. We can move from battlefield to battlefield.)I enter ready if you control another Mech.
to choose us with a spell or ability. We can move from battlefield to battlefield.)I enter ready if you control another Mech.
Mech
Yordle
Bandle City
Spiritforged
Dropboarder
072/221
Rarity: Uncommon
Type: Unit
Color: Mind
When you play me, if you control two or more gear, ready me.
Zaun
Spiritforged
Experimental Hexplate
073/221
Rarity: Uncommon
Type: Gear
Color: Mind
[Equip]
(
: Attach this to a unit you control.)
(
: Attach this to a unit you control.)
Equipment
Spiritforged
Pickpocket
074/221
Rarity: Uncommon
Type: Unit
Color: Mind
When you play me, you may kill a gear with Energy cost no more than
. If you do, play a Gold gear token exhausted.
. If you do, play a Gold gear token exhausted.
Zaun
Spiritforged
Prize of Progress
075/221
Rarity: Uncommon
Type: Unit
Color: Mind
When you use an activated ability of a gear, give me +1
this turn.
Mech
Piltover
Spiritforged
Production Surge
076/221
Rarity: Uncommon
Type: Spell
Color: Mind
This costs
less if you control a Mech.Play a 3
Mech unit token to your base.Draw 1.
less if you control a Mech.Play a 3
Spiritforged
Rocket Barrage
077/221
Rarity: Uncommon
Type: Spell
Color: Mind
[Repeat]
(You may pay the additional cost to repeat this spell's effect, and may make different choices.)Choose one —Deal 4 to a unit in a base.Kill a gear.
(You may pay the additional cost to repeat this spell's effect, and may make different choices.)Choose one —Deal 4 to a unit in a base.Kill a gear.
Spiritforged
Temporal Portal
078/221
Rarity: Uncommon
Type: Gear
Color: Mind
,
: Give the next spell you play this turn [Repeat] equal to its cost. (You may pay the additional cost to repeat the spell's effect.)
Spiritforged
Bard, Mercurial
079/221
Rarity: Rare
Type: Unit
Color: Mind
You may exhaust your legend as an additional cost to play me.When you play me, if you paid the additional cost, move any number of your units to an open battlefield.
Bard
Champion Unit
Spiritforged
Bellows Breath
080/221
Rarity: Rare
Type: Spell
Color: Mind
[Action] (Play on your turn or in showdowns.)[Repeat]
(You may pay the additional cost to repeat this spell's effect.)Deal 1 to up to three units at the same location.
(You may pay the additional cost to repeat this spell's effect.)Deal 1 to up to three units at the same location.
Spiritforged
Card Sharp
081/221
Rarity: Rare
Type: Unit
Color: Mind
When you play me, you and each opponent may play a Gold gear token exhausted. For each opponent who did, you play a Gold gear token exhausted.
Bilgewater
Spiritforged
Ezreal, Dashing
082/221
Rarity: Rare
Type: Unit
Color: Mind
When I attack or defend, deal damage equal to my Might to an enemy unit here.I don't deal combat damage.
: [Action] — Move me to your base.
: [Action] — Move me to your base.
Ezreal
Piltover
Champion Unit
Spiritforged
Hextech Anomaly
083/221
Rarity: Rare
Type: Gear
Color: Mind
: [Reaction] — Pay any amount of
to [Add] that much Energy. (Abilities that add resources can't be reacted to.)
Spiritforged
Jayce, Man of Progress
084/221
Rarity: Rare
Type: Unit
Color: Mind
When you play me, you may kill a friendly gear. If you do, you may play a gear with Energy cost no more than
from hand this turn, ignoring its Energy cost. (You must still pay its Power cost.)
from hand this turn, ignoring its Energy cost. (You must still pay its Power cost.)
Jayce
Piltover
Champion Unit
Spiritforged
Ornn, Forge God
085/221
Rarity: Rare
Type: Unit
Color: Mind
[Deflect 2] (Opponents must pay
to choose me with a spell or ability.)[Weaponmaster] (When you play me, you may [Equip] one of your Equipment to me for
less, even if it's already attached.)I have +1
for each friendly gear.
to choose me with a spell or ability.)[Weaponmaster] (When you play me, you may [Equip] one of your Equipment to me for
less, even if it's already attached.)I have +1
Ornn
Freljord
Champion Unit
Spiritforged
World Atlas
086/221
Rarity: Rare
Type: Gear
Color: Mind
[Equip]
(
: Attach this to a unit you control.)
(
: Attach this to a unit you control.)
Equipment
Spiritforged
Premonition
087/221
Rarity: Epic
Type: Spell
Color: Mind
[Reaction] (Play any time, even before spells and abilities resolve.)Draw 3.
Spiritforged
Renata Glasc, Mastermind
088/221
Rarity: Epic
Type: Unit
Color: Mind
: Draw 1.
,
: Score 1 point.Use my abilities only while I'm at a battlefield.
Renata Glasc
Zaun
Champion Unit
Spiritforged
Rumble, Scrapper
089/221
Rarity: Epic
Type: Unit
Color: Mind
Your Mechs have +1
(including me).When I hold, play a 3
Mech unit token to your base.
Mech
Yordle
Rumble
Bandle City
Champion Unit
Spiritforged
The Zero Drive
090/221
Rarity: Epic
Type: Gear
Color: Mind
[Equip]
(
: Attach this to a unit you control.)
, Banish this: Play all units banished with this, ignoring their costs. (Use only if unattached.)
(
: Attach this to a unit you control.)
, Banish this: Play all units banished with this, ignoring their costs. (Use only if unattached.)
Equipment
Spiritforged
Buhru Captain
091/221
Rarity: Common
Type: Unit
Color: Body
When you play me, you may draw 1 or buff me. (To buff a unit, give it a +1
buff if it doesn't already have one.)
Bilgewater
Spiritforged
Combat Chef
092/221
Rarity: Common
Type: Unit
Color: Body
[Weaponmaster] (When you play me, you may [Equip] one of your Equipment to me for
less, even if it's already attached.)
less, even if it's already attached.)
Demacia
Spiritforged
Dauntless Vanguard
093/221
Rarity: Common
Type: Unit
Color: Body
You may play me to an occupied enemy battlefield.
Elite
Demacia
Spiritforged
Direwing
094/221
Rarity: Common
Type: Unit
Color: Body
I enter ready if you control another Dragon.
Dragon
Demacia
Spiritforged
Doran's Blade
095/221
Rarity: Common
Type: Gear
Color: Body
[Equip]
(
: Attach this to a unit you control.)
(
: Attach this to a unit you control.)
Equipment
Spiritforged
Laurent Bladekeeper
096/221
Rarity: Common
Type: Unit
Color: Body
Ganking (I can move from battlefield to battlefield.)
Demacia
Spiritforged
Punch First
097/221
Rarity: Common
Type: Spell
Color: Body
[Action] (Play on your turn or in showdowns.)Give a unit +5
this turn.
Spiritforged
Sea Monkey
098/221
Rarity: Common
Type: Unit
Color: Body
You may pay
as an additional cost to play me.When you play me, if you paid the additional cost, buff me. (Give me a +1
buff if I don't already have one.)
as an additional cost to play me.When you play me, if you paid the additional cost, buff me. (Give me a +1
Pirate
Bilgewater
Spiritforged
Veteran Poro
099/221
Rarity: Common
Type: Unit
Color: Body
[Weaponmaster] (When you play me, you may [Equip] one of your Equipment to me for
less, even if it's already attached.)
less, even if it's already attached.)
Poro
Freljord
Spiritforged
Yordle Explorer
100/221
Rarity: Common
Type: Unit
Color: Body
When you play a card with Power cost
or more, draw 1.
or more, draw 1.
Yordle
Bandle City
Spiritforged
Fae Dragon
101/221
Rarity: Uncommon
Type: Unit
Color: Body
When you play me, buff up to four friendly units. (Give each a +1
buff if it doesn't have one.)When you spend a buff, play a Gold gear token exhausted.
Fae
Dragon
Bandle City
Spiritforged
Hexdrinker
102/221
Rarity: Uncommon
Type: Gear
Color: Body
[Equip]
(
: Attach this to a unit you control.)
(
: Attach this to a unit you control.)
Equipment
Spiritforged
Jaull-Fish
103/221
Rarity: Uncommon
Type: Unit
Color: Body
[Accelerate] (You may pay
as an additional cost to have me enter ready.)I cost
less for each of your [Mighty] units. (A unit is Mighty while it has 5+
.)
as an additional cost to have me enter ready.)I cost
less for each of your [Mighty] units. (A unit is Mighty while it has 5+
Bilgewater
Spiritforged
Petricite Monument
104/221
Rarity: Uncommon
Type: Gear
Color: Body
[Temporary] (Kill this at the start of its controller's Beginning Phase, before scoring.)Friendly units have [Deflect]. (Opponents must pay
to choose them with a spell or ability.)
to choose them with a spell or ability.)
Spiritforged
Ruin Runner
105/221
Rarity: Uncommon
Type: Unit
Color: Body
I can't be chosen by enemy spells and abilities.
Shurima
Spiritforged
Show of Strength
106/221
Rarity: Uncommon
Type: Spell
Color: Body
[Reaction] (Play any time, even before spells and abilities resolve.)Draw 1 for each of your [Mighty] units. (A unit is Mighty while it has 5+
.)
Spiritforged
Strike Down
107/221
Rarity: Uncommon
Type: Spell
Color: Body
Choose an equipped friendly unit. It deals damage equal to its Might to an enemy unit. Then detach an Equipment from it.