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Rarity
Color
Type
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Spell Effects
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Energy010
012345678910
Power05
012345
Might012
0123456789101112
Showing 776 cards.
Spirit's Refuge art
Origins
Spirit's Refuge
063/298
Rarity: Uncommon
Type: Gear
Color: Calm
When you play this, buff a friendly unit. (If it doesn't have a buff, it gets a +1 :rb_might: buff.)Friendly buffed units have [Deflect] if they didn't already. (Opponents must pay :rb_rune_rainbow: to choose those units with a spell or ability.)
Wind Wall art
Origins
Wind Wall
064/298
Rarity: Uncommon
Type: Spell
Color: Calm
[Reaction] (Play any time, even before spells and abilities resolve.)Counter a spell.
Wizened Elder art
Origins
Wizened Elder
065/298
Rarity: Uncommon
Type: Unit
Color: Calm
While I'm buffed, I have an additional +1 :rb_might: .
Ionia
Ahri, Alluring art
Origins
Ahri, Alluring
066/298
Rarity: Rare
Type: Unit
Color: Calm
When I hold, you score 1 point.
Ahri Ionia Champion Unit
Blitzcrank, Impassive art
Origins
Blitzcrank, Impassive
067/298
Rarity: Rare
Type: Unit
Color: Calm
[Tank] (I must be assigned combat damage first.)When you play me to a battlefield, you may move an enemy unit to here.When I hold, return me to my owner's hand.
Mech Blitzcrank Zaun Champion Unit
Caitlyn, Patrolling art
Origins
Caitlyn, Patrolling
068/298
Rarity: Rare
Type: Unit
Color: Calm
I must be assigned combat damage last. :rb_exhaust: : Deal damage equal to my Might to a unit at a battlefield. Use this ability only while I'm at a battlefield.
Caitlyn Piltover Champion Unit
Last Stand art
Origins
Last Stand
069/298
Rarity: Rare
Type: Spell
Color: Calm
[Action] (Play on your turn or in showdowns.)Double a friendly unit's Might this turn. Give it [Temporary]. (Kill it at the start of its controller's Beginning Phase, before scoring.)
Mageseeker Warden art
Origins
Mageseeker Warden
070/298
Rarity: Rare
Type: Unit
Color: Calm
While I'm at a battlefield, opponents can only play units to their base.While I'm at a battlefield, spells and abilities can't ready enemy units and gear.
Demacia
Party Favors art
Origins
Party Favors
071/298
Rarity: Rare
Type: Spell
Color: Calm
Each other player chooses Cards or Runes. For each player that chooses Cards, you and that player each draw 1. For each player that chooses Runes, you and that player each channel 1 rune exhausted.
Solari Shrine art
Origins
Solari Shrine
072/298
Rarity: Rare
Type: Gear
Color: Calm
When you kill a stunned enemy unit, you may exhaust this to draw 1.
Sona, Harmonious art
Origins
Sona, Harmonious
073/298
Rarity: Rare
Type: Unit
Color: Calm
At the end of your turn, if I'm at a battlefield, ready up to 4 friendly runes.
Sona Demacia Champion Unit
Taric, Protector art
Origins
Taric, Protector
074/298
Rarity: Rare
Type: Unit
Color: Calm
[Shield] (+1 :rb_might: while I'm a defender.)[Tank] (I must be assigned combat damage first.)Other friendly units here have [Shield].
Taric Mount Targon Champion Unit
Tasty Faefolk art
Origins
Tasty Faefolk
075/298
Rarity: Rare
Type: Unit
Color: Calm
[Accelerate] (You may pay :rb_energy_1: :rb_rune_calm: as an additional cost to have me enter ready.)[Deathknell] — Channel 2 runes exhausted and draw 1. (When I die, get the effect.)
Fae Bandle City
Yasuo, Remorseful art
Origins
Yasuo, Remorseful
076/298
Rarity: Rare
Type: Unit
Color: Calm
When I attack, deal damage equal to my Might to an enemy unit here.
Yasuo Ionia Champion Unit
Zhonya's Hourglass art
Origins
Zhonya's Hourglass
077/298
Rarity: Rare
Type: Gear
Color: Calm
[Hidden] (Hide now for :rb_rune_rainbow: to react with later for :rb_energy_0: .)If a friendly unit would die, kill this instead. Heal that unit, exhaust it, and recall it. (Send it to base. This isn't a move.)
Lee Sin, Ascetic art
Origins
Lee Sin, Ascetic
078/298
Rarity: Epic
Type: Unit
Color: Calm
[Shield] (+1 :rb_might: while I'm a defender.) :rb_exhaust: : Buff me. (I get a +1 :rb_might: buff.)I can have any number of buffs.
Lee Sin Ionia Champion Unit
Leona, Zealot art
Origins
Leona, Zealot
079/298
Rarity: Epic
Type: Unit
Color: Calm
If an opponent's score is within 3 points of the Victory Score, I enter ready.Stunned enemy units here have -8 :rb_might: , to a minimum of 1 :rb_might: .
Leona Mount Targon Champion Unit
Mystic Reversal art
Origins
Mystic Reversal
080/298
Rarity: Epic
Type: Spell
Color: Calm
[Reaction] (Play any time, even before spells and abilities resolve.)Gain control of a spell. You may make new choices for it.
Seal of Focus art
Origins
Seal of Focus
081/298
Rarity: Epic
Type: Gear
Color: Calm
:rb_exhaust: : [Reaction] — [Add] :rb_rune_calm: . (Abilities that add resources can't be reacted to.)
Whiteflame Protector art
Origins
Whiteflame Protector
082/298
Rarity: Epic
Type: Unit
Color: Calm
When you play me, give a unit +8 :rb_might: this turn.
Dragon Mount Targon
Consult the Past art
Origins
Consult the Past
083/298
Rarity: Common
Type: Spell
Color: Mind
[Hidden] (Hide now for :rb_rune_rainbow: to react with later for :rb_energy_0: .)[Reaction] (Play any time, even before spells and abilities resolve.)Draw 2.
Eager Apprentice art
Origins
Eager Apprentice
084/298
Rarity: Common
Type: Unit
Color: Mind
While I'm at a battlefield, the Energy costs for spells you play is reduced by :rb_energy_1: , to a minimum of :rb_energy_1: .
Piltover
Falling Comet art
Origins
Falling Comet
085/298
Rarity: Common
Type: Spell
Color: Mind
[Action] (Play on your turn or in showdowns.)Deal 6 to a unit at a battlefield.
Jeweled Colossus art
Origins
Jeweled Colossus
086/298
Rarity: Common
Type: Unit
Color: Mind
[Vision] (When you play me, look at the top card of your Main Deck. You may recycle it.)[Shield] (+1 :rb_might: while I'm a defender.)
Mount Targon
Lecturing Yordle art
Origins
Lecturing Yordle
087/298
Rarity: Common
Type: Unit
Color: Mind
[Tank] (I must be assigned combat damage first.)When you play me, draw 1.
Yordle Bandle City
Mega-Mech art
Origins
Mega-Mech
088/298
Rarity: Common
Type: Unit
Color: Mind
Mech Bandle City
Orb of Regret art
Origins
Orb of Regret
090/298
Rarity: Common
Type: Gear
Color: Mind
:rb_exhaust: : Give a unit -1 :rb_might: this turn, to a minimum of 1 :rb_might: .
Pit Crew art
Origins
Pit Crew
091/298
Rarity: Common
Type: Unit
Color: Mind
When you play a gear, ready me.
Bandle City
Riptide Rex art
Origins
Riptide Rex
092/298
Rarity: Common
Type: Unit
Color: Mind
When you play me, deal 6 to an enemy unit at a battlefield.
Pirate Bilgewater
Smoke Screen art
Origins
Smoke Screen
093/298
Rarity: Common
Type: Spell
Color: Mind
[Reaction] (Play any time, even before spells and abilities resolve.)Give a unit -4 :rb_might: this turn, to a minimum of 1 :rb_might: .
Sprite Call art
Origins
Sprite Call
094/298
Rarity: Common
Type: Spell
Color: Mind
[Hidden] (Hide now for :rb_rune_rainbow: to react with later for :rb_energy_0: .)[Action] (Play on your turn or in showdowns.)Play a ready 3 :rb_might: Sprite unit token with [Temporary]. (Kill it at the start of its controller's Beginning Phase, before scoring.)
Stupefy art
Origins
Stupefy
095/298
Rarity: Common
Type: Spell
Color: Mind
[Reaction] (Play any time, even before spells and abilities resolve.)Give a unit -1 :rb_might: this turn, to a minimum of 1 :rb_might: . Draw 1.
Watchful Sentry art
Origins
Watchful Sentry
096/298
Rarity: Common
Type: Unit
Color: Mind
[Deathknell] — Draw 1. (When I die, get the effect.)
Freljord
Blastcone Fae art
Origins
Blastcone Fae
097/298
Rarity: Uncommon
Type: Unit
Color: Mind
[Hidden] (Hide now for :rb_rune_rainbow: to react with later for :rb_energy_0: .)When you play me, give a unit -2 :rb_might: this turn, to a minimum of 1 :rb_might: .
Fae Bandle City
Energy Conduit art
Origins
Energy Conduit
098/298
Rarity: Uncommon
Type: Gear
Color: Mind
:rb_exhaust: : [Reaction] — [Add] :rb_energy_1: . (Abilities that add resources can't be reacted to.)
Garbage Grabber art
Origins
Garbage Grabber
099/298
Rarity: Uncommon
Type: Gear
Color: Mind
Recycle 3 from your trash, :rb_energy_1: , :rb_exhaust: : Draw 1.
Gemcraft Seer art
Origins
Gemcraft Seer
100/298
Rarity: Uncommon
Type: Unit
Color: Mind
[Vision] (When you play me, look at the top card of your Main Deck. You may recycle it.)Other friendly units have [Vision].
Mount Targon
Mushroom Pouch art
Origins
Mushroom Pouch
101/298
Rarity: Uncommon
Type: Gear
Color: Mind
At the start of your Beginning Phase, if you control a facedown card at a battlefield, draw 1.
Portal Rescue art
Origins
Portal Rescue
102/298
Rarity: Uncommon
Type: Spell
Color: Mind
[Action] (Play on your turn or in showdowns.)Banish a friendly unit, then its owner plays it to their base, ignoring its cost.
Ravenbloom Student art
Origins
Ravenbloom Student
103/298
Rarity: Uncommon
Type: Unit
Color: Mind
When you play a spell, give me +1 :rb_might: this turn.
Noxus
Retreat art
Origins
Retreat
104/298
Rarity: Uncommon
Type: Spell
Color: Mind
[Reaction] (Play any time, even before spells and abilities resolve.)Return a friendly unit to its owner's hand. Its owner channels 1 rune exhausted.
Singularity art
Origins
Singularity
105/298
Rarity: Uncommon
Type: Spell
Color: Mind
Deal 6 to each of up to two units.
Sprite Mother art
Origins
Sprite Mother
106/298
Rarity: Uncommon
Type: Unit
Color: Mind
When you play me, play a ready 3 :rb_might: Sprite unit token with [Temporary] here. (Kill it at the start of its controller's Beginning Phase, before scoring.)
Fae
Ava Achiever art
Origins
Ava Achiever
107/298
Rarity: Rare
Type: Unit
Color: Mind
When I attack, you may pay :rb_rune_mind: to play a card with [Hidden] from your hand, ignoring its cost. If it’s a unit, play it here.
Yordle
Convergent Mutation art
Origins
Convergent Mutation
108/298
Rarity: Rare
Type: Spell
Color: Mind
[Reaction] (Play any time, even before spells and abilities resolve.)Choose a friendly unit. This turn, increase its Might to the Might of another friendly unit.
Dr. Mundo, Expert art
Origins
Dr. Mundo, Expert
109/298
Rarity: Rare
Type: Unit
Color: Mind
My Might is increased by the number of cards in your trash.At the start of your Beginning Phase, recycle 3 from your trash.
Dr. Mundo Zaun Champion Unit
Ekko, Recurrent art
Origins
Ekko, Recurrent
110/298
Rarity: Rare
Type: Unit
Color: Mind
[Accelerate] (You may pay :rb_energy_1: :rb_rune_mind: as an additional cost to have me enter ready.)[Deathknell] — Recycle me to ready your runes. (When I die, get the effect.)
Ekko Zaun Champion Unit
Heimerdinger, Inventor art
Origins
Heimerdinger, Inventor
111/298
Rarity: Rare
Type: Unit
Color: Mind
I have all :rb_exhaust: abilities of all friendly legends, units, and gear.
Yordle Heimerdinger Piltover Champion Unit
Kai'Sa, Evolutionary art
Origins
Kai'Sa, Evolutionary
112/298
Rarity: Rare
Type: Unit
Color: Mind
[Ganking] (I can move from battlefield to battlefield.)When I conquer, you may play a spell from your trash with Energy cost less than your points without paying its Energy cost. Then recycle it. (You must still pay its Power cost.)
Kai'Sa The Void Champion Unit
Malzahar, Fanatic art
Origins
Malzahar, Fanatic
113/298
Rarity: Rare
Type: Unit
Color: Mind
Kill a friendly unit or gear, :rb_exhaust: : [Action] — [Add] :rb_rune_rainbow: :rb_rune_rainbow: . (Use on your turn or in showdowns. Abilities that add resources can't be reacted to.)
Malzahar The Void Champion Unit
Progress Day art
Origins
Progress Day
114/298
Rarity: Rare
Type: Spell
Color: Mind
Draw 4.
Promising Future art
Origins
Promising Future
115/298
Rarity: Rare
Type: Spell
Color: Mind
Each player looks at the top 5 cards of their Main Deck, banishes one of them, then recycles the rest. Starting with the next player, each player plays those cards, ignoring Energy costs. (They must still pay Power costs.)
Thousand-Tailed Watcher art
Origins
Thousand-Tailed Watcher
116/298
Rarity: Rare
Type: Unit
Color: Mind
[Accelerate] (You may pay :rb_energy_1: :rb_rune_mind: as an additional cost to have me enter ready.)When you play me, give enemy units -3 :rb_might: this turn, to a minimum of 1 :rb_might: .
Ionia
Viktor, Innovator art
Origins
Viktor, Innovator
117/298
Rarity: Rare
Type: Unit
Color: Mind
When you play a card on an opponent's turn, play a 1 :rb_might: Recruit unit token in your base.
Viktor Zaun Champion Unit
Wraith of Echoes art
Origins
Wraith of Echoes
118/298
Rarity: Rare
Type: Unit
Color: Mind
The first time a friendly unit dies each turn, draw 1.
Spirit Shadow Isles
Ahri, Inquisitive art
Origins
Ahri, Inquisitive
119/298
Rarity: Epic
Type: Unit
Color: Mind
When I attack or defend, give an enemy unit here -2 :rb_might: this turn, to a minimum of 1 :rb_might: .
Ahri Ionia Champion Unit
Seal of Insight art
Origins
Seal of Insight
120/298
Rarity: Epic
Type: Gear
Color: Mind
:rb_exhaust: : [Reaction] — [Add] :rb_rune_mind: . (Abilities that add resources can't be reacted to.)
Teemo, Strategist art
Origins
Teemo, Strategist
121/298
Rarity: Epic
Type: Unit
Color: Mind
[Hidden] (Hide now for :rb_rune_rainbow: to react with later for :rb_energy_0: .)When I defend, choose an enemy unit here and reveal the top 5 cards of your Main Deck. Deal 1 to that unit for each card with [Hidden] revealed this way, then recycle the revealed cards.
Yordle Teemo Bandle City Champion Unit
Time Warp art
Origins
Time Warp
122/298
Rarity: Epic
Type: Spell
Color: Mind
Take a turn after this one. Banish this.
Unchecked Power art
Origins
Unchecked Power
123/298
Rarity: Epic
Type: Spell
Color: Mind
Exhaust all friendly units, then deal 12 to ALL units at battlefields.