Card Browser
Showing 776 cards.
Origins
Spirit's Refuge
063/298
Rarity: Uncommon
Type: Gear
Color: Calm
When you play this, buff a friendly unit. (If it doesn't have a buff, it gets a +1
buff.)Friendly buffed units have [Deflect] if they didn't already. (Opponents must pay
to choose those units with a spell or ability.)
to choose those units with a spell or ability.)
Origins
Wind Wall
064/298
Rarity: Uncommon
Type: Spell
Color: Calm
[Reaction] (Play any time, even before spells and abilities resolve.)Counter a spell.
Origins
Wizened Elder
065/298
Rarity: Uncommon
Type: Unit
Color: Calm
While I'm buffed, I have an additional +1
.
Ionia
Origins
Ahri, Alluring
066/298
Rarity: Rare
Type: Unit
Color: Calm
When I hold, you score 1 point.
Ahri
Ionia
Champion Unit
Origins
Blitzcrank, Impassive
067/298
Rarity: Rare
Type: Unit
Color: Calm
[Tank] (I must be assigned combat damage first.)When you play me to a battlefield, you may move an enemy unit to here.When I hold, return me to my owner's hand.
Mech
Blitzcrank
Zaun
Champion Unit
Origins
Caitlyn, Patrolling
068/298
Rarity: Rare
Type: Unit
Color: Calm
I must be assigned combat damage last.
: Deal damage equal to my Might to a unit at a battlefield. Use this ability only while I'm at a battlefield.
: Deal damage equal to my Might to a unit at a battlefield. Use this ability only while I'm at a battlefield.
Caitlyn
Piltover
Champion Unit
Origins
Last Stand
069/298
Rarity: Rare
Type: Spell
Color: Calm
[Action] (Play on your turn or in showdowns.)Double a friendly unit's Might this turn. Give it [Temporary]. (Kill it at the start of its controller's Beginning Phase, before scoring.)
Origins
Mageseeker Warden
070/298
Rarity: Rare
Type: Unit
Color: Calm
While I'm at a battlefield, opponents can only play units to their base.While I'm at a battlefield, spells and abilities can't ready enemy units and gear.
Demacia
Origins
Party Favors
071/298
Rarity: Rare
Type: Spell
Color: Calm
Each other player chooses Cards or Runes. For each player that chooses Cards, you and that player each draw 1. For each player that chooses Runes, you and that player each channel 1 rune exhausted.
Origins
Solari Shrine
072/298
Rarity: Rare
Type: Gear
Color: Calm
When you kill a stunned enemy unit, you may exhaust this to draw 1.
Origins
Sona, Harmonious
073/298
Rarity: Rare
Type: Unit
Color: Calm
At the end of your turn, if I'm at a battlefield, ready up to 4 friendly runes.
Sona
Demacia
Champion Unit
Origins
Taric, Protector
074/298
Rarity: Rare
Type: Unit
Color: Calm
[Shield] (+1
while I'm a defender.)[Tank] (I must be assigned combat damage first.)Other friendly units here have [Shield].
Taric
Mount Targon
Champion Unit
Origins
Tasty Faefolk
075/298
Rarity: Rare
Type: Unit
Color: Calm
[Accelerate] (You may pay
as an additional cost to have me enter ready.)[Deathknell] — Channel 2 runes exhausted and draw 1. (When I die, get the effect.)
as an additional cost to have me enter ready.)[Deathknell] — Channel 2 runes exhausted and draw 1. (When I die, get the effect.)
Fae
Bandle City
Origins
Yasuo, Remorseful
076/298
Rarity: Rare
Type: Unit
Color: Calm
When I attack, deal damage equal to my Might to an enemy unit here.
Yasuo
Ionia
Champion Unit
Origins
Zhonya's Hourglass
077/298
Rarity: Rare
Type: Gear
Color: Calm
[Hidden] (Hide now for
to react with later for
.)If a friendly unit would die, kill this instead. Heal that unit, exhaust it, and recall it. (Send it to base. This isn't a move.)
to react with later for
.)If a friendly unit would die, kill this instead. Heal that unit, exhaust it, and recall it. (Send it to base. This isn't a move.)
Origins
Lee Sin, Ascetic
078/298
Rarity: Epic
Type: Unit
Color: Calm
[Shield] (+1
while I'm a defender.)
: Buff me. (I get a +1
buff.)I can have any number of buffs.
: Buff me. (I get a +1
Lee Sin
Ionia
Champion Unit
Origins
Leona, Zealot
079/298
Rarity: Epic
Type: Unit
Color: Calm
If an opponent's score is within 3 points of the Victory Score, I enter ready.Stunned enemy units here have -8
, to a minimum of 1
.
Leona
Mount Targon
Champion Unit
Origins
Mystic Reversal
080/298
Rarity: Epic
Type: Spell
Color: Calm
[Reaction] (Play any time, even before spells and abilities resolve.)Gain control of a spell. You may make new choices for it.
Origins
Seal of Focus
081/298
Rarity: Epic
Type: Gear
Color: Calm
: [Reaction] — [Add]
. (Abilities that add resources can't be reacted to.)
Origins
Whiteflame Protector
082/298
Rarity: Epic
Type: Unit
Color: Calm
When you play me, give a unit +8
this turn.
Dragon
Mount Targon
Origins
Consult the Past
083/298
Rarity: Common
Type: Spell
Color: Mind
[Hidden] (Hide now for
to react with later for
.)[Reaction] (Play any time, even before spells and abilities resolve.)Draw 2.
to react with later for
.)[Reaction] (Play any time, even before spells and abilities resolve.)Draw 2.
Origins
Eager Apprentice
084/298
Rarity: Common
Type: Unit
Color: Mind
While I'm at a battlefield, the Energy costs for spells you play is reduced by
, to a minimum of
.
, to a minimum of
.
Piltover
Origins
Falling Comet
085/298
Rarity: Common
Type: Spell
Color: Mind
[Action] (Play on your turn or in showdowns.)Deal 6 to a unit at a battlefield.
Origins
Jeweled Colossus
086/298
Rarity: Common
Type: Unit
Color: Mind
[Vision] (When you play me, look at the top card of your Main Deck. You may recycle it.)[Shield] (+1
while I'm a defender.)
Mount Targon
Origins
Lecturing Yordle
087/298
Rarity: Common
Type: Unit
Color: Mind
[Tank] (I must be assigned combat damage first.)When you play me, draw 1.
Yordle
Bandle City
Origins
Orb of Regret
090/298
Rarity: Common
Type: Gear
Color: Mind
: Give a unit -1
Origins
Pit Crew
091/298
Rarity: Common
Type: Unit
Color: Mind
When you play a gear, ready me.
Bandle City
Origins
Riptide Rex
092/298
Rarity: Common
Type: Unit
Color: Mind
When you play me, deal 6 to an enemy unit at a battlefield.
Pirate
Bilgewater
Origins
Smoke Screen
093/298
Rarity: Common
Type: Spell
Color: Mind
[Reaction] (Play any time, even before spells and abilities resolve.)Give a unit -4
this turn, to a minimum of 1
.
Origins
Sprite Call
094/298
Rarity: Common
Type: Spell
Color: Mind
[Hidden] (Hide now for
to react with later for
.)[Action] (Play on your turn or in showdowns.)Play a ready 3
Sprite unit token with [Temporary]. (Kill it at the start of its controller's Beginning Phase, before scoring.)
to react with later for
.)[Action] (Play on your turn or in showdowns.)Play a ready 3
Origins
Stupefy
095/298
Rarity: Common
Type: Spell
Color: Mind
[Reaction] (Play any time, even before spells and abilities resolve.)Give a unit -1
this turn, to a minimum of 1
. Draw 1.
Origins
Watchful Sentry
096/298
Rarity: Common
Type: Unit
Color: Mind
[Deathknell] — Draw 1. (When I die, get the effect.)
Freljord
Origins
Blastcone Fae
097/298
Rarity: Uncommon
Type: Unit
Color: Mind
[Hidden] (Hide now for
to react with later for
.)When you play me, give a unit -2
this turn, to a minimum of 1
.
to react with later for
.)When you play me, give a unit -2
Fae
Bandle City
Origins
Energy Conduit
098/298
Rarity: Uncommon
Type: Gear
Color: Mind
: [Reaction] — [Add]
. (Abilities that add resources can't be reacted to.)
Origins
Garbage Grabber
099/298
Rarity: Uncommon
Type: Gear
Color: Mind
Recycle 3 from your trash,
,
: Draw 1.
,
: Draw 1.
Origins
Gemcraft Seer
100/298
Rarity: Uncommon
Type: Unit
Color: Mind
[Vision] (When you play me, look at the top card of your Main Deck. You may recycle it.)Other friendly units have [Vision].
Mount Targon
Origins
Mushroom Pouch
101/298
Rarity: Uncommon
Type: Gear
Color: Mind
At the start of your Beginning Phase, if you control a facedown card at a battlefield, draw 1.
Origins
Portal Rescue
102/298
Rarity: Uncommon
Type: Spell
Color: Mind
[Action] (Play on your turn or in showdowns.)Banish a friendly unit, then its owner plays it to their base, ignoring its cost.
Origins
Ravenbloom Student
103/298
Rarity: Uncommon
Type: Unit
Color: Mind
When you play a spell, give me +1
this turn.
Noxus
Origins
Retreat
104/298
Rarity: Uncommon
Type: Spell
Color: Mind
[Reaction] (Play any time, even before spells and abilities resolve.)Return a friendly unit to its owner's hand. Its owner channels 1 rune exhausted.
Origins
Singularity
105/298
Rarity: Uncommon
Type: Spell
Color: Mind
Deal 6 to each of up to two units.
Origins
Sprite Mother
106/298
Rarity: Uncommon
Type: Unit
Color: Mind
When you play me, play a ready 3
Sprite unit token with [Temporary] here. (Kill it at the start of its controller's Beginning Phase, before scoring.)
Fae
Origins
Ava Achiever
107/298
Rarity: Rare
Type: Unit
Color: Mind
When I attack, you may pay
to play a card with [Hidden] from your hand, ignoring its cost. If it’s a unit, play it here.
to play a card with [Hidden] from your hand, ignoring its cost. If it’s a unit, play it here.
Yordle
Origins
Convergent Mutation
108/298
Rarity: Rare
Type: Spell
Color: Mind
[Reaction] (Play any time, even before spells and abilities resolve.)Choose a friendly unit. This turn, increase its Might to the Might of another friendly unit.
Origins
Dr. Mundo, Expert
109/298
Rarity: Rare
Type: Unit
Color: Mind
My Might is increased by the number of cards in your trash.At the start of your Beginning Phase, recycle 3 from your trash.
Dr. Mundo
Zaun
Champion Unit
Origins
Ekko, Recurrent
110/298
Rarity: Rare
Type: Unit
Color: Mind
[Accelerate] (You may pay
as an additional cost to have me enter ready.)[Deathknell] — Recycle me to ready your runes. (When I die, get the effect.)
as an additional cost to have me enter ready.)[Deathknell] — Recycle me to ready your runes. (When I die, get the effect.)
Ekko
Zaun
Champion Unit
Origins
Heimerdinger, Inventor
111/298
Rarity: Rare
Type: Unit
Color: Mind
I have all
abilities of all friendly legends, units, and gear.
abilities of all friendly legends, units, and gear.
Yordle
Heimerdinger
Piltover
Champion Unit
Origins
Kai'Sa, Evolutionary
112/298
Rarity: Rare
Type: Unit
Color: Mind
[Ganking] (I can move from battlefield to battlefield.)When I conquer, you may play a spell from your trash with Energy cost less than your points without paying its Energy cost. Then recycle it. (You must still pay its Power cost.)
Kai'Sa
The Void
Champion Unit
Origins
Malzahar, Fanatic
113/298
Rarity: Rare
Type: Unit
Color: Mind
Kill a friendly unit or gear,
: [Action] — [Add]
. (Use on your turn or in showdowns. Abilities that add resources can't be reacted to.)
: [Action] — [Add]
. (Use on your turn or in showdowns. Abilities that add resources can't be reacted to.)
Malzahar
The Void
Champion Unit
Origins
Promising Future
115/298
Rarity: Rare
Type: Spell
Color: Mind
Each player looks at the top 5 cards of their Main Deck, banishes one of them, then recycles the rest. Starting with the next player, each player plays those cards, ignoring Energy costs. (They must still pay Power costs.)
Origins
Thousand-Tailed Watcher
116/298
Rarity: Rare
Type: Unit
Color: Mind
[Accelerate] (You may pay
as an additional cost to have me enter ready.)When you play me, give enemy units -3
this turn, to a minimum of 1
.
as an additional cost to have me enter ready.)When you play me, give enemy units -3
Ionia
Origins
Viktor, Innovator
117/298
Rarity: Rare
Type: Unit
Color: Mind
When you play a card on an opponent's turn, play a 1
Recruit unit token in your base.
Viktor
Zaun
Champion Unit
Origins
Wraith of Echoes
118/298
Rarity: Rare
Type: Unit
Color: Mind
The first time a friendly unit dies each turn, draw 1.
Spirit
Shadow Isles
Origins
Ahri, Inquisitive
119/298
Rarity: Epic
Type: Unit
Color: Mind
When I attack or defend, give an enemy unit here -2
this turn, to a minimum of 1
.
Ahri
Ionia
Champion Unit
Origins
Seal of Insight
120/298
Rarity: Epic
Type: Gear
Color: Mind
: [Reaction] — [Add]
. (Abilities that add resources can't be reacted to.)
Origins
Teemo, Strategist
121/298
Rarity: Epic
Type: Unit
Color: Mind
[Hidden] (Hide now for
to react with later for
.)When I defend, choose an enemy unit here and reveal the top 5 cards of your Main Deck. Deal 1 to that unit for each card with [Hidden] revealed this way, then recycle the revealed cards.
to react with later for
.)When I defend, choose an enemy unit here and reveal the top 5 cards of your Main Deck. Deal 1 to that unit for each card with [Hidden] revealed this way, then recycle the revealed cards.
Yordle
Teemo
Bandle City
Champion Unit
Origins
Time Warp
122/298
Rarity: Epic
Type: Spell
Color: Mind
Take a turn after this one. Banish this.
Origins
Unchecked Power
123/298
Rarity: Epic
Type: Spell
Color: Mind
Exhaust all friendly units, then deal 12 to ALL units at battlefields.